Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch v1.0.0.139 (1st May 2012)
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Amumu
Perhaps one of the oddest champions in the League of Legends is the Yordle known as Amumu. His life before joining the League remains unknown... especially to Amumu. All he remembers is that he woke up alone inside a pyramid within the Shurima Desert. He was entwined in mummy wrappings and he could not feel his heart beat....
v1.0.0.139 - 2012-05-01
- Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
- Now gains 1.25 Magic Resist per level
v1.0.0.133 - 2012-02-01
- Fixed a bug where Despair was dealing less damage with Ability Power than intended
v1.0.0.128 - 2011-11-01
- Attack range increased to 125 from 100
v1.0.0.123 - 2011-08-09
- Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss
v1.0.0.111 - 2011-02-16
- Base damage increased to 47 from 45
- Base armor increased to 18 from 15
- Tantrum passive physical damage reduction increased to 2/4/6/8/10 from 1/2/3/4/5
- Despair mana cost reduced to 8 from 10 at all levels
- Despair now has a new particle to match the area of effect
v1.0.0.105 - 2010-11-15
- Curse of the Sad Mummy
- Curse of the Sad Mummy is now consistent with other similar skills (Dark Binding, Crescendo) and will deal damage to Black Shield
- Fixed a bug where it was disabling enemies for too long
- Now deals 150/250/350 damage initially rather than 150/300/450 damage over the duration
v1.0.0.103 - 2010-10-18
- Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10
- Curse of the Sad Mummy duration reduced to 2 from 2.5
V1.0.0.102 - 2010-10-04
- Cursed Touch duration reduced to 4 from 5
v1.0.0.100 - 2010-09-08
- Bandage Toss can no longer be cast while rooted.
- Curse of the Sad Mummy corrected to state that enemies are rooted and cannot attack or move
- Cursed Touch Magic Resistance reduction reduced to 15/25/35 from 20/30/40
v1.0.0.96 - Season 1 - 2010-07-13
- Fixed an issue where Amumu's attack timing was too slow.
v1.0.0.87 - 2010-06-08
- Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff
v1.0.0.85 - 2010-05-11
- Health per level increased to 84 from 76
- Base damage increased to 45 from 40
- Damage per level decreased to 3.6 from 3.8
- Mana regen per level increased to 0.065 from 0.06
- Tantrum cooldown reduced to 10/9/8/7/6 from 21/18/15/12/9
- Tantrum cooldown reduction upon being hit reduced to 0.5 seconds from 1 second
- Despair:
- Changed the aura range to be 350 at all ranks from 250/275/300/325/350
- Added a base damage of 8/12/16/20/24 to the damage dealt based on the target's health
- Health percent decreased to 1.5/1.8/2.1/2.4/2.7% from 2.3/2.6/2.9/3.2/3.5%
v1.0.0.79 - 2010-03-16
- Bandage Toss mana cost to 80/90/100/110/120 from 90/100/110/120/130
v1.0.0.72 - 2010-02-02
- Bandage Toss Mana Cost reduced to 90/100/110/120/130 from 130 at all ranks
- Curse of the Sad Mummy Cooldown reduced to 170/150/130 from 180/160/140
- Bandage Toss has a new animation
v1.0.0.63 - 2009-12-17
- Fixed a bug where Despair?s damage was incorrectly being calculated off of Amumu?s health instead of each nearby enemy?s
- Fixed an inconsistency in Despair's damage where the first tick was dealing a different amount than subsequent ticks
v1.0.0.61 - 2009-12-02
- Fixed a bug with Bandage Toss which caused it to deal too much damage
- Tantrum Damage reduced to 75/100/125/150/175 from 100/120/140/160/180
v1.0.0.52 - 2009-11-11
- Tantrum Damage modified from 115/130/145/160/175 to 100/120/140/160/180
- Curse of the Sad Mummy Duration reduced from 3 to 2.5
Closed Beta : v0.9.25.21
- Stats
- Reduced Base Armor from 21 to 18
- Tantrum
- Reduced On Being Hit Cooldown from 2 to 1
- Modified Cooldown from 20/18/16/14/12 to 21/18/15/12/9
- Bandage Toss
- Reduced Damage from 75/140/205/275/350 to 80/140/200/260/320
Closed Beta : v0.9.22.16
- Bandage Toss
- Improved skill shot speed / ease of use (this should especially help chasing champions)
- Despair
- Increased Health Drain from 2/2.25/2.5/2.75/3 to 2.3/2.6/2.9/3.2/3.5
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