Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch v1.0.0.139 (1st May 2012)
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Deathfire Grasp
+80 Ability Power UNIQUE Passive: +15% Cooldown Reduction UNIQUE Active: Deals magic damage to target...
v1.0.0.139 - 2012-05-01
- Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
- Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
- Increased cast range to 750 from 650
- Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
v1.0.0.114 - 2011-03-28
- Fixed a tooltip bug with Deathfire Grasp
v1.0.0.63 - 2009-12-17
- Deathfire Grasp
- Ability Power reduced to 60 from 65
- Mana Regeneration per 5 reduced to 10 from 15
- Max HP% Damage increased to 30% from 25%
- Ability Power Ratio increased to 3.5% from 3%
v1.0.0.61 - 2009-12-02
- Deathfire Grasp (new item): Mid Tier Ability Power / Mana Regeneration item with Cooldown Reduction and an active spell that deals damage based on the target's health
Closed Beta : v0.9.25.24
- NEW: Deathfire Grasp: Mid Tier Ability Power / Magic Resist Item: When you hit a unit with a spell, you damage it for 10% of their current health (5% for multi target spells). Deals reduced damage if your last cast was fewer than 4 seconds ago
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